Reinforcement Learning with Interactive World Models for Adaptive Control in Complex Robotic Systems
Keywords:
reinforcement learning; interactive world models; adaptive control; robotics; model-based learning; system architecture; safety; governance; sustainability; human oversightAbstract
This paper examines reinforcement learning with interactive world models as a system-level architecture for adaptive control in complex robotic systems. Rather than treating world models as passive predictors, the analysis positions them as dynamic infrastructural components that mediate perception, planning, action, memory, and governance. The paper considers how interactive world models can improve sample efficiency, enable counterfactual reasoning, and support safer adaptation in unstructured environments. It also identifies structural trade-offs involving model fidelity, computational cost, interpretability, latency, and maintainability. The discussion extends beyond algorithmic performance to deployment realities, including fleet learning, edge-cloud coordination, human oversight, accountability, sustainability, and equitable access to robotic infrastructure. By comparing model-based reinforcement learning with model-free methods and with related developments in simulation, digital twins, and autonomous decision systems, the paper argues that interactive world models are most effective when embedded in layered control architectures that preserve human authority and operational transparency. The conclusion emphasizes that adaptive robotic control is not merely a technical optimization problem but a socio-technical design challenge requiring robust governance, lifecycle evaluation, and policy frameworks that align autonomy with public values.
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